Top Speed
Tier II 5 of 13
70 wpm
8 more to 80 wpm
Your best net speed on any test that counts. Forty is a working typist, eighty is fast, and a hundred and twenty is the point where people ask you what you do for a living.
Take a test
kartiknayada (Student) 1 of 44 achievements complete, 14 in progress
62 of 236 tiers earned across every board, game, lesson and streak on the site.
The hard ones. Earned at the keyboard.
Tier II 5 of 13
70 wpm
8 more to 80 wpm
Your best net speed on any test that counts. Forty is a working typist, eighty is fast, and a hundred and twenty is the point where people ask you what you do for a living.
Take a testTier II 7 of 16
90 wpm
5 more to 100 wpm
Your fastest fifteen seconds inside any test. Everybody’s burst is well above their average — this is the speed you are capable of when the words happen to suit you.
Burst boardTier II 3 of 6
97%
Next: 98%
Your best accuracy on a test of a minute or longer that you typed the whole way through — or on any daily challenge, however quickly you finished it. Short timed tests do not count for this one: anybody can keep it clean for fifteen seconds, and a test you let run without typing is not accurate, it is empty.
Take a testUnranked 0 of 6
Not started
1 more to 1 test
Finish a test of a minute or longer — or any daily challenge — at a hundred percent accuracy, typing throughout. Not one wrong key, and not one you had to go back for.
Take a testTier II 3 of 5
10 min
5 more to 15 min
Finish a long test without stopping — and the without stopping is the point, so a test left running while you do something else does not count. Speed over twenty minutes is a different thing from speed over one; it is the number that actually predicts how much work you get through in a day.
Take a long testTier II 8 of 13
60 wpm
5 more to 70 wpm
Your best run of ten tests in a row, averaged. One lucky minute cannot buy this one — it is the number that says what you can actually do, rather than what you managed once.
Take a testTier III 9 of 12
97%
Next: 98%
Average accuracy across your best ten tests in a row. Accuracy over one test is a good minute; accuracy over ten is a habit.
Take a testTier II 6 of 12
15 tests
4 more to 20 tests
The longest run of tests you have finished back to back at 95% or better. One slip ends the run — but your best run is kept, so it is never taken away.
Take a testTier II 5 of 9
70 wpm
8 more to 80 wpm
Your best speed on a test of five minutes or longer. Sprinting and sustaining are different skills, and almost everybody’s top speed was set at thirty seconds.
Take a long testUnranked 0 of 4
Not started
1 more to Two lengths
Reach 50 wpm at this many of the eight test lengths. Nobody gets this from their favourite length alone — twenty minutes at fifty is a different animal from thirty seconds at fifty.
Take a testUnranked 0 of 5
Not started
6,000 more to 6,000 kph
Your best 10-key speed, in keystrokes per hour — the number data-entry work is actually measured in. The keypad had no skill achievement at all before this; Switch Hitter only counts turning up.
Try the 10-key testUnranked 0 of 3
Not started
Next: 90%
Keys still under 90%, worst first
1 key under 90% — start with ' at 89.9%.
Your WORST key, not your average. Every typist has two or three characters they quietly fumble; this one is earned when even those are clean.
All six typing games, each with at least one of its own. Speed still wins, but here it has to survive a scoreboard.
Unranked 0 of 6
Not started
10 more to 10 races
Finish races in Typing Racer. You are typing against other people in real time, which is a different kind of pressure from a test that sits and waits for you.
Race someoneUnranked 0 of 4
Not started
1 more to 1 win
Win races, not just finish them. The field is whoever else happens to be online, so this is the one achievement on the site whose difficulty depends on who else showed up.
Race someoneUnranked 0 of 7
Not started
No run yet — Under 10s to start
Type the alphabet A to Z against the clock. Under fifteen seconds means you have stopped thinking about where the letters are, which is the whole point of learning to touch type.
Run the alphabetUnranked 0 of 4
Not started
2 more to Two ways
Finish the alphabet in under eight seconds in this many modes: A-Z, Z-A, with spaces, and random. Backwards is the one that shows whether you actually know the keyboard or just know the song.
Try another modeUnranked 0 of 4
Not started
8 more to 8 words
You are given three starting letters and have to think up as many words beginning with them as you can, scoring on word length and how fast you type them. This is the one game on the site where vocabulary beats finger speed.
Play Fast Fire TyperUnranked 0 of 4
Not started
1 more to One length
Most words found in one game, at each length
Find 4 words in one game, at any length, to start.
Find at least four words in a single game, at each of the four word lengths — Easy (4 letters), Classic (5), Hard (6) and Insane (7). Each length counts on its own and in any order, so beating the seven-letter game does not hand you the other three. Four letters is a warm-up; seven is a genuinely hard puzzle that most players never crack.
Play TwordleUnranked 0 of 4
Not started
25 more to 25 digits
Type the digits of pi from memory, in ever longer runs, at under half a second a digit. Fifteen digits is a party trick; a thousand is a different hobby entirely. Choosing the thousand-digit mode is not the same as reciting it.
Type some piUnranked 0 of 4
Not started
Next: Easy
Name and type the flags, through harder and harder sets, while still averaging under three and a half seconds a flag. The later rounds stop being a typing game and start being a geography exam you have to type the answers to.
Name some flagsUnranked 0 of 6
Not started
1 more to 1 round
Play Type Pi or Type the Flags in nerd mode, where the game stops helping you. The leaderboards already mark these rounds with a brain; this is the badge that goes with it.
Try nerd modeThe typing tutor, home row to punctuation. The quickest way to fix the habit that is actually costing you speed.
Unranked 0 of 5
Not started
1 more to 1 lesson
Work through the typing lessons, at Normal length or longer. They are the fastest way to fix the habit that is actually costing you speed, which is almost never the one you think it is.
Open the tutorUnranked 0 of 3
Not started
5 more to Five lessons
The classic course, home row to shift keys: every lesson and review, finished at 10 wpm or faster with 90% accuracy or better, at Normal length or longer. Each one counts once, however often you do it.
Start the courseUnranked 0 of 3
Not started
4 more to Four lessons
The advanced course — the same keyboard again, row by row, then punctuation — every lesson and review finished at 10 wpm or faster with 90% accuracy or better, at Normal length or longer.
Start the advanced courseUnranked 0 of 4
Not started
5 more to Five lessons
Lessons finished at 35 wpm or faster with 96% accuracy or better, at Normal length or longer — classic or advanced. Knowing where the keys are is the course; this is doing it without looking.
Open the tutorFor trying what the site has. Every one of these is reachable today, whatever your speed.
Unranked 0 of 3
Not started
1 more to One board
Set a score on the high score board of each typing game. There are six: Typing Racer, Type the Alphabet, Fast Fire Typer, Twordle, Type Pi and Type the Flags.
Pick a gameUnranked 0 of 3
Not started
1 more to 1 test
Take a 10-key test and actually work through it. It is the numeric keypad rather than the letters, it has its own leaderboards, and it is a genuinely different skill — which is why almost nobody who only does typing tests has ever tried it.
Try the 10-key testUnranked 0 of 3
Not started
2 more to Three lengths
Type your way through a test at every one of the eight test lengths, from 30 seconds to 20 minutes. Most people find a length they like and never move — and your speed at 20 minutes says something completely different about you than your speed at 30 seconds.
Take a testUnranked 0 of 3
Not started
1 more to 2 layouts
Finish a test on more than one keyboard layout. The test maps the keys in software, so you can type Dvorak, Colemak, AZERTY or QWERTZ on the keyboard you already own — no hardware, no settings to undo.
Switch layoutTier II 1 of 2
1 certificate
3 more to 5 certificates
Turn a finished test into a typing certificate — a PDF with your speed and accuracy on it that you can actually send to somebody.
About certificatesFor coming back. The only achievements here that cannot be rushed.
Tier I 1 of 6
Three Days
4 more to One Week
Finish at least one typing test — any kind — on consecutive days. Measured against your best run ever, so breaking a streak never takes a badge back.
Streak boardUnranked 0 of 6
Not started
3 more to Three Days
Play the daily challenge on consecutive days. Harder than the site streak — there is only one a day and you cannot make it up afterwards.
Streak boardUnranked 0 of 1
Not started
3 of 7 days in your best streak This one starts once you have had a streak of a week or more to lose.
Run a streak of a week or more, lose it, and keep turning up anyway — for at least another week’s worth of days. Most people stop when a streak breaks. This is for not doing that.
Take a testTier I 1 of 6
1 weekend
2 more to 3 weekends
Type on both the Saturday and the Sunday of the same weekend. Practice that survives the weekend is practice that has stopped being homework.
Take a testTier II 4 of 6
200 tests
44 more to 500 tests
Every test you finish counts here, forever. There is no shortcut and no clever way to do it; this one is pure mileage.
Take a testTier II 3 of 5
10 thousand
57,980 more to 100 thousand
Every key you have ever pressed on a test, added together. A hundred thousand is roughly a short novel. A million is roughly ten of them.
Take a testTier II 2 of 3
Twenty letters
5 more to All twenty-six
Letters you have typed at least 500 times each. The common ones arrive on their own; finishing this one means going looking for the awkward corners of the alphabet.
Take a pangram testUnranked 0 of 3
Not started
11 more to 25 each
Each letter, toward 25 each
Work on Z — 11 more to go.
J, Q, X and Z — the four letters ordinary English barely uses. Counted by whichever of them you have typed LEAST, so all four have to come along. Z is the one that will keep you waiting.
Take a pangram testUnranked 0 of 3
Not started
20 more to 25 each
Each mark, toward 25 each
Work on question mark ? — 20 more to go.
Comma, full stop, apostrophe, quotation mark, question mark and exclamation mark — counted by whichever you have typed LEAST, so all six have to come along. The card shows where each one stands.
Type a book passageMastered 4 of 4
3 years
Every tier earned
Time on the site, counted from the day you registered. This one you earn by existing.
One text, one attempt, everyone on the same passage.
Unranked 0 of 5
Not started
1 more to 1 daily
Play the daily challenge. One passage, everybody types the same one, and your first attempt is the one that counts.
Play today’sUnranked 0 of 6
Not started
1 more to 1 finish
Finish in the top three on a daily challenge board. A quiet day is a real chance — the board resets every morning and the early hours are the thinnest.
See the boardsUnranked 0 of 3
Not started
1 more to 1 daily
Finish a daily challenge with no time penalty at all — every mistake fixed before you got to the end. Slower and clean beats faster and messy; that is the whole scoring rule.
Play today’sUnranked 0 of 3
Not started
1 more to 1 day
Finish a daily ahead of at least half the people who played it. Everyone typed the same passage, so this is the one board on the site where beating the field means something exact. Days with fewer than five players don’t count — coming second out of three is not beating a field.
Play today’sAchievements are worked out from your saved results every time this page loads — nothing to claim and nothing to miss. A tier once earned is never taken back, even if the streak or the score behind it does not last.